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Mission Possible!!

Sun Feb 8, 2009, 2:29 PM
  • Mood: Optimism
  • Listening to: The Last Remnant OST
  • Reading: Jacket Potato
  • Watching: Life (TV Series)
  • Playing: Not Final Fantasy XI, Free At Last!!
Well it's been a while... 14th Sept 08 since my last visit/post.

As you can guess I've been working, being a Games Designer I find is bascially sapping out all my "free-time-creativity" since I have to use it at work.
But, its now 2009, and admist the recent snowfall in Britain I came to realise its been 10 years in development--- that is, the Shadow Agent concept. First started 1999 and as of yet the only "real" substance to the project is that University thingy I did which looking at it now was ... well... crap. I had an entire YEAR and thats the best I could come up with??!! What the hell. Either that or during the 2 years since I left Uni I have somehow improved and now view any work I do over a year old with disgust.


:iconshadow212: <<--- Here's all the old stuff. >_< *shudder*


Anyway .... *takes another OCD pill*


With my and :icontomgreensbigtoe: project a.k.a Ultima FFXI on hiatus while he develops the story, I thought maybe its time I finally get something out there and show the Flash/Gaming going public what Broken Genome can do.
Mark (Shadow Agent Co-Developer) was more than happy to join in on the latest venture.

That is... Shadow Agent: The First Mission. Details to follow.

In anycase, work is ace, promotions are great, /cheer 1 years exp in Games Industry!!
Which reminds those of you that are interested in what I specialise in its:

VFX (Visual Effects - Particles an stuff, like fire, magic etc.)
GUI (Game User Interface - Front Ends, HUDs etc.)

Not surprising >_> If you've seen my gallery.

Its alot of fun and for the first time in a long time, I actually enjoy waking up in the morning. There's only one thing left now on my list...




One more thing... here's the Ultima FFXI demo... incomplete, unfinished and possibly broken. Don't expect to die or win.

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